Ignition Immersive Video Blog
Basic VFX in 360 Video
Our VFX team take you through the basics of 360 VFX to clean up stitching issues and tripod removal.
Given that VR is a relatively new medium, cameras used to film the entire 360 spectrum will tend to vary in quality. In order to film in every direction simultaneously, a 360 camera will be made up of two lenses at the very minimum. Filming with multiple lenses means the process of stitching must take place in order to combine the footage together. The following Vlog will visually articulates how matting is necessary to adjust the imperfect nature of filming in 360 with multiple lenses – whilst also touching on tripod removal.
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